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ARES commander Commander provides a C++ plugin which lets you author create third party Plugin Software for ARES Commander.

The CFx examples can be found are in the following folder: \ARES Commander 20** 20XX SDK\Samples\CFx\. Open the solution file CFxSamples.sln and .

follow Follow the steps described in “How to Create a Sample C++ plugin and build,load the plugin ”plugin”.

New Project

Add a new C++

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Empty project

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using Visual Studio 2017 as SampleCommand in ‘\ARES Commander

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20XX SDK\Samples\

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CFx’.

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Header Section

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Create the following header files

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.                                  1. 

SampleCommand.h

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Creates the SampleCommand class with global and local command names 

                             

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name.  

Code Block
#include "FxCommand.h"

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#include "FxCommandContext.h"

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#include "FxUserIO.h"

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class SampleCommand

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{

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public:

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/** Description:

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Sets non-localized version of the command name.

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*/

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    virtual const OdString globalName() const;

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    /** Description:
        

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Sets localized version of the command name.

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*/

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virtual const OdString localName() const;

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~SampleCommand(void);

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protected:

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SampleCommand(void);

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};

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SampleCommandModule.

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h

Creates a new module for the SampleCommand class with

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initApp, uninitApp,

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and object

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that represents the command.

Code Block
#include <RxModule.h>

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#include <StaticRxObject.h>

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#include "SampleCommand.h"

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/** Description:

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Creates a new module for Sample command.

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*/

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class CHelloCommandModule : public OdRxModule

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{

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public:

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~CHelloCommandModule() {}

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protected:

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CHelloCommandModule() {}

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/** Description:

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Adds new command to the current module.

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    */

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virtual void initApp();

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/** Description:

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Removes command from the current module.

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*/

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virtual void uninitApp();

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private:

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/** Description:

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Object from type sampleCommand is created. It represents the new command.

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*/

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OdStaticRxObject<SampleCommand> m_SampleCommand;

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};

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stdafx.h

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Includes all the standard system include files/project specific include files that are frequently used

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Code Block
#include <windows.h>

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#include "OdaCommon.h"

Source

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File Section

Create the following

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CPP files.

SampleCommand.cpp

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CPP file for creating commands that you can

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call from ARES commander.

   

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Code Block
#include "stdafx.h"

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#include "SampleCommand.h"

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#include "FxSystemServices.h"

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SampleCommand::SampleCommand(void)

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{

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GetFxSystemServices()->WriteLine(L"HI, This is a Sample command.");

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}

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SampleCommand::~SampleCommand(void)

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{

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}

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const OdString SampleCommand::globalName() const

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{

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// global command name to be called

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    return("MYSAMPLE");

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}

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const OdString SampleCommand::localName() const

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{

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// local command name to be called

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return("MYSAMPLE");

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}

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SampleCommandModule.cpp

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Defines entry

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points for the

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dynamic library (TX = DLL).    

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Code Block
#include "stdafx.h"

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#include "SampleCommandModule.h"

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#include <RxDynamicModule.h>

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#include "FxSystemServices.h"

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#ifdef _MANAGED

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#pragma managed(push, off)

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#endif

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ODRX_DEFINE_DYNAMIC_MODULE(CHelloCommandModule);

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void CHelloCommandModule::initApp()

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{

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GetFxSystemServices()->WriteLine(L"SampleCommandModule initApp");

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}

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void CHelloCommandModule::uninitApp()

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{

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GetFxSystemServices()->WriteLine(L"SampleCommandModule uninitApp");

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}

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stdafx.cpp

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Source file that includes just the standard

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include files

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.

Code Block
#include "stdafx.h"

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Project Settings

Do the following settings to make the C++ sample plugin to work

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.

  1. Open SampleCommand

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  1. Property Page and do the following settings:

    1. In Configuration: Release

    2. In Platform: Choose the appropriate platform (in this example, it is x64).

  2. Specify Additional Include and Library Directories

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  1. : Include libraries and include files from ARES Commander SDK folder

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  1. .
    Include files can be found in C:\Program Files\Graebert GmbH\ARES Commander 20XX SDK\Include\*.
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  2. Specify Additional Dependencies: Link appropriate libraries that implement ARES Commander plugin API.

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  1. Libraries can be found in \Program Files\Graebert GmbH\ARES Commander

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  1. 20XX SDK\Libraries\

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  1. *.
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  2. Change extension of output and other properties as

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  1. in the image below

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  1. :
    The name of the shared library containing the subclass of OdRxModule

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  1. should be

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  1. according to the rule: <application name>.tx.

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  2. Define _TOOLKIT_IN_DLL macro:

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  2. Open SampleCommand property page and set C/C++ → Language → Treat WChar_t As Built in Type to No (/Zc:wchar_t-).

  3. Navigate to the C:\Program Files\Graebert GmbH\ARES Commander

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  1. 20XX\BIN and find the files named TD_Db_*.dll

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  1. :
    In our example,

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  1. the file name is

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  1. TD_Db_4.03_

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  1. 15.dll.

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  1. Add the

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  1. _4.03_

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  1. 15 suffix to your output .dll name to

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  1. load it

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  1. normally.

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Building  

Build the SampleCommand project

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, then Open ARES Commander and use

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the APPLOAD

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 command to load your application:

In our example, we have SampleCommand_4.03_

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15.tx as result.

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If there are no errors, a confirmation message displays as successfully loaded with the output of the project

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